Earth, decimated by humanity's hubris. Lead your community and keep the balance of humanity and nature. Coax the land to recover and reclaim the blighted wastes, or go for raw power and  empower the ever encroaching Blight.

An endless sandbox, but be careful not to let the balance between man and nature in your town center tip too far in either direction or it will be game over. The desert gets ever stronger, see how much you can cover the map with greenery!

Download the desktop version for more audio & visual effects!

Aaron Jones - Producer
Neil Quillen - Music & Sound Design
Zebulah - Lead Unity Developer
Lyra Riley - Designer & UI Programmer
JT Johnson - Artist & Programmer
Cody Kimble - Concept & VFX Artist

Other cool stuff from members of the team

A roguelike deck-builder I've been making for the last year with a unique tile-based mana system. Looking for playtesters now!
- Zebulah
Updated 29 days ago
StatusReleased
PlatformsHTML5, Windows
Rating
Rated 4.1 out of 5 stars
(22 total ratings)
AuthorsZebulah, jtjutajoh, ckimbleart, R0nnie, Lychees, Neil
GenreSimulation, Strategy
Made withAdobe Photoshop, Unity, Aseprite
Tags2D, Casual, Colorful, Global Game Jam, Minimalist, Pixel Art, Sandbox, solarpunk, Unity
Average sessionAbout a half-hour
LanguagesEnglish
InputsMouse
AccessibilityColor-blind friendly
LinksGlobal Game Jam page

Download

Download
Reclamation 39 MB

Comments

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i took one look and thought a over grown chranouble

(1 edit)

I think the best i can makeImage

(-1)

So why is the coal plant bad for the nature?

(+2)

I'm sure you can use that noggin of yours!

(+4)

Best I can manage by just poking at it through the day lol - only could have been better if I planned the layout (I did not plan it). I didn't fully understand the rejuvenator functionality until I had already covered it with them. I think 3 solar panel tiles, and two farms is all I had other than arcology and rejuvenator. I had a lot of fun with the mechanics just poking at it every so often. I grew up playing these and everyone makes them so complex now haha. I can really see a lot of interesting patterns taking place with additional upgrades. 

(+2)

This is insane! Thank you for breaking our game hahaha, this is fantastic to know this can even happen.

(+2)

I really enjoyed this! the music is lovely too! :D

Thanks so much Hexablu <3

(+2)

I am not very good at this game but I still enjoyed my time with it! First off, the visual communication is nice. I like that the “balance/progress” meter is represented by the city in the middle. Being able to see things become overgrown or eroding away is a great way to show the player how they’re progressing. I’m personally more numbers focused in these sort of strategy/city builder games so it wasn’t my cup of tea on how to retain and utilize that visual information but I still think it will be communicated well for the average player.

I think the idea of “less is more” really resonates with this game. I found that if you try to rush in and build too many things at once, it’s a very easy game over. Letting the forests grow and taking your time seeing how each building affects the world and your own man-made resources is the way to play. It fits perfectly with the message of balancing human-made progress with the natural world.

Overall, I had a good time with the game and appreciate what it’s going for!

(+1)

This is the direction I want to see city builders move in! Environmental impact is important to consider, and makes for interesting mechanics. Very cool game!

(+1)

This game is genuinely brilliant, you, yourself without any encouragement from the game try to ruin nature to progress. There is a fallen city in the middle and the implications of that should sway you to be more mindful of nature but we are so programmed to build more and more.

This game is a resource management / tycoon game, but instead of trying to build more for people, you learn to build less for nature and to just be happy with what you already have on your map and to not fight nature but to live in perfect equalibrium.

10/10

(+1)

First!  it can be done! full map, full balance! Live in harmony folks.